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Hero render

Hero render

Eight base knights with modular armor — helms, pauldrons, chestplates, gauntlets, greaves, and boots all swap independently. Combine for thousands of unique silhouettes.

Armor sets

  • Steel knight — classic plate, four-color tinting
  • Royal guard — gold-trimmed, ornate
  • Cursed knight — corroded, animated soul-wisps
  • Watcher — masked, stealthy, dark palette
  • … and four more

Every character ships rigged to the studio standard skeleton, so they swap freely with any other character pack in the library.

Texture maps support our standard _BC (basecolor), _MRA (metallic / roughness / AO packed), and _N (normal) suffix convention.

Technical Specifications

Polygon count 22,000
Triangle count 44,000
Vertex count 22,500
Texture resolutions 4096x4096, 2048x2048
Texture count 24
Material count 8
Rigged Yes
Animations included 192
LOD count 4
UV unwrapped Yes
Collision No
Animation type Skeletal
FPS 30
Clip count 192
Total frames 23,040
Loopable Yes
Root motion Yes

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